{"version":3,"sources":["webpack:///./node_modules/@ionic/core/dist/esm-es5/hardware-back-button-5afe3cb0.js"],"names":["startHardwareBackButton","doc","document","busy","addEventListener","handlers","ev","CustomEvent","bubbles","detail","register","priority","handler","push","dispatchEvent","length","selectedHandler_1","selectedPriority_1","Number","MIN_SAFE_INTEGER","forEach","_a","executeAction","then","result","e_1","this","label","trys","sent","console","error"],"mappings":"kHAAA,+EACIA,EAA0B,WAC1B,IAAIC,EAAMC,SACNC,GAAO,EACXF,EAAIG,iBAAiB,cAAc,WAC/B,IAAID,EAAJ,CAGA,IAAIE,EAAW,GACXC,EAAK,IAAIC,YAAY,gBAAiB,CACtCC,SAAS,EACTC,OAAQ,CACJC,SAAU,SAAUC,EAAUC,GAC1BP,EAASQ,KAAK,CAAEF,SAAUA,EAAUC,QAASA,QAKzD,GADAX,EAAIa,cAAcR,GACdD,EAASU,OAAS,EAAG,CACrB,IACIC,EADAC,EAAqBC,OAAOC,iBAEhCd,EAASe,SAAQ,SAAUC,GACvB,IAAIV,EAAWU,EAAGV,SAAUC,EAAUS,EAAGT,QACrCD,GAAYM,IACZA,EAAqBN,EACrBK,EAAoBJ,MAG5BT,GAAO,EACPmB,EAAcN,GAAmBO,MAAK,WAAc,OAAOpB,GAAO,WAI1EmB,EAAgB,SAAUV,GAAW,OAAO,oBAAU,OAAQ,OAAQ,GAAQ,WAC9E,IAAIY,EAAQC,EACZ,OAAO,eAAYC,MAAM,SAAUL,GAC/B,OAAQA,EAAGM,OACP,KAAK,EAED,OADAN,EAAGO,KAAKf,KAAK,CAAC,EAAG,EAAG,CAAE,IACjBD,GACLY,EAASZ,IACO,MAAVY,EAAwB,CAAC,EAAa,GACrC,CAAC,EAAaA,IAHA,CAAC,EAAa,GAIvC,KAAK,EACDH,EAAGQ,OACHR,EAAGM,MAAQ,EACf,KAAK,EAAG,MAAO,CAAC,EAAa,GAC7B,KAAK,EAGD,OAFAF,EAAMJ,EAAGQ,OACTC,QAAQC,MAAMN,GACP,CAAC,EAAa,GACzB,KAAK,EAAG,MAAO,CAAC","file":"js/chunk-2d0b9b8a.aca8d635.js","sourcesContent":["import { __awaiter, __generator } from \"tslib\";\nvar startHardwareBackButton = function () {\n var doc = document;\n var busy = false;\n doc.addEventListener('backbutton', function () {\n if (busy) {\n return;\n }\n var handlers = [];\n var ev = new CustomEvent('ionBackButton', {\n bubbles: false,\n detail: {\n register: function (priority, handler) {\n handlers.push({ priority: priority, handler: handler });\n }\n }\n });\n doc.dispatchEvent(ev);\n if (handlers.length > 0) {\n var selectedPriority_1 = Number.MIN_SAFE_INTEGER;\n var selectedHandler_1;\n handlers.forEach(function (_a) {\n var priority = _a.priority, handler = _a.handler;\n if (priority >= selectedPriority_1) {\n selectedPriority_1 = priority;\n selectedHandler_1 = handler;\n }\n });\n busy = true;\n executeAction(selectedHandler_1).then(function () { return busy = false; });\n }\n });\n};\nvar executeAction = function (handler) { return __awaiter(void 0, void 0, void 0, function () {\n var result, e_1;\n return __generator(this, function (_a) {\n switch (_a.label) {\n case 0:\n _a.trys.push([0, 3, , 4]);\n if (!handler) return [3 /*break*/, 2];\n result = handler();\n if (!(result != null)) return [3 /*break*/, 2];\n return [4 /*yield*/, result];\n case 1:\n _a.sent();\n _a.label = 2;\n case 2: return [3 /*break*/, 4];\n case 3:\n e_1 = _a.sent();\n console.error(e_1);\n return [3 /*break*/, 4];\n case 4: return [2 /*return*/];\n }\n });\n}); };\nexport { startHardwareBackButton };\n"],"sourceRoot":""}